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This is a beautiful game, both layout-wise and in what it offers to players: not exactly Gaiman's Neverwhere but quite close, with enough differences to make it a distinct entity. The game system is simple and elegant and promises many wonderful tales of dark exploration!

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And now I want to rediscover Neverwhere, 20 years later ... In a few words, the Tone & Theme of the game is brilliantly set. Don't know if the system will hold many games, but the distinction about the City Above/Beneath is great, the advice on how to portray them suit my memories of Neverwhere, and I really love the main idea for the characters : Knights of the Underground Table, looking for their queen. The main scenario is set with this goal.